![]() The procedural generation provides nearly endless levels to play through, and the distinct worlds introduce new elements and challenges to keep the experience fresh as you progress deeper into the caves. While starting over at level 1-1 can make the experience tedious, multiple visits to the deeper areas grants you the ability to start your run at that point instead. ![]() As you dig deeper into the caverns, you uncover new biomes, like an aquatic-themed area with killer fish and octopuses that are all too willing to end your run. The engrossing difficulty and randomization of the world effectively combines with that very desire to do better, providing the drive to take on another round. ![]() Maintaining the same formula as its predecessor, the engaging roguelike action-platformer drops you into a procedurally generated cave system and dares you to get further than you did last time. I’m frustrated my best-laid plans fell apart so fast, but as soon as the option to start a new run appears, I can’t select it fast enough.ĭespite the many times I’ve yelled as my character’s body bounces around like a pinball from scenarios such as that, Spelunky 2 is unceasingly fun. Everything is going according to plan, when suddenly a horned lizard rolls into me, knocking me back and setting off a glorious chain reaction featuring skeletons, arrow traps, and eventually, a spike pit that triggers my demise. My confidence rises as I pick up a crossbow from the shopkeep. Masterfully dodging booby traps and whipping bats, spiders, and snakes before they can steal my health, I make it through the first level with ease. “Last time I got careless, but this time will be different.” With that self-assurance, I descend into the caves of Spelunky 2 for the umpteenth time. “This is the run where I make real progress,” I tell myself.
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